

After 1 birchnut, and 2 berries are added, all the requirements are filled for the recipe, and therefore the 4th ingredient has some leeway. This is also an opportunity to explain ‘filler’ which can be a lot of things, twigs should be used cautiously only if you know it will result in the recipe you want still, such as in the case of trail mix. This recipe is one of the best early game healing items, while not doing much for health and sanity, it still has its uses. (In this case, the 1 berry requirement also fills 0.5 of the fruit) I can go on and on for examples with this one, it has such an extremely large combo of potential ingredients. One monster meat, one carrot, one butterfly wing, one berry Require 0.5 meat, 3 of practically anything else In almost all dishes, with a few exceptions, using 2 monster meat will result in monster lasagna, but using 1 monster meat in any dish that require meat is pretty much always a good idea. Some ingredients can fill multiple roles within a crock pot recipe, the notable ones here being monster meat, and fish morsels, monster meat also holds a category of its own as monster meat, and fish morsels also fall under the category of, of course, fish. Morsels, frog legs, drum sticks, fish morsel: 0.5 meat value Some foods have particular values assigned to them, The only notable ones I will be mentioning currently is meat, berries, and vegetables for this guide. Therefore, adding ingredients that would individually give +15 hp, + 20 hunger, -10 sanity each upon being eaten, would still only result in a recipe giving +5 hp, +60 hunger, and +20 sanity if that recipes end result had those stats.

Some basics, crockpot recipes are unaffected by the stats of the items in the recipe themselves, minus the quality of the items in a recipe will effect the outcome of the recipes quality as well.

The crockpot is fairly easy to make with a science machine, 9 stone refined into cut stone, 6 twigs and 6 charcoal gathered from burning trees. This will cover some basic crockpot recipes made with common ingredients. Wilson's Cabin TUNING = dont starve\mods\workshop-207754436\modmain.I am writing this for those starting out who may not feel comfortable with the cooking mechanics and are not sure the most effective ways to feed themselves. Wilson's Cabin sanity gain on sleep = 50 Wilson's Cabin calories/hunger boost on sleep = 37, this is why there is food in the recipe.Besides who comes home after a long day and doesn't eat? How much? "Comments welcome!" Wilson's Cabin light = infinite fuel, with auto light switch on near/off far distance to cabin Wilson's Cabin sleep times before perish = 100 To many people use them as is! So for those of you In need of a more balanced home,I give you the chance to do just that with Wilson's Cabin.

Dont starve wiki meaty stew mods#
Very tempting to make "Wilson's House With Light and Wilson's House" mods little more than a tent, I won't. Wilson has grown tired of his tiny mud hut,and has moved on to bigger and better things.He has been working very hard to collect the proper resources to construct a cabin.At this point he has built and furnished himself with a bed,table ,chair,chest,log suit,football helmet,backpack,spear ,lantern,beefalo horn and fridge.Although these things are none clickable.I thought it would be cool if when close enough, you were able to gaze in to see all the work he's done thus far. Please make Jesus Lord of your life today, I love you!
